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Armadile

Armadile

❤️ HP: 3.800

✨ XP: 3.200

🏃 Velocidade: 220

🛡️ Armadura: 66

🧿 Mitigação: 3.13%

⚔️ Tipo de ataque: 👊

📖 Classe do bestiário: Magical

⭐ Nível do bestiário: Hard

🚶 Não passa por: ⚡️ 🔥

Resistências

🔥 Fogo

100%

🌊 Afogamento

100%

🩸 Dreno de vida

100%

❤️‍🩹 Cura

100%

⚔️ Físico

95%

⚡️ Energia

85%

✝️ Sagrado

85%

❄️ Gelo

85%

☠️ Morte

55%

☘️ Terra

0%

Loot

Common: Platinum Coin

Uncommon: Battle Stone, Coal, Crystalline Spikes, Drill Bolt, Envenomed Arrow, Great Health Potion, Great Mana Potion, Green Crystal Fragment, Mana Potion, Strong Health Potion, Strong Mana Potion

Semi-rare: Green Crystal Splinter, Terra Boots, Time Ring, Titan Axe

Rare: Tower Shield, Bonebreaker, Jade Conical Hat

Very rare: Crystalline Armor

The gnomes tell stories that the armadile once lived in deep enclosed caverns with other creatures in a form of harmony. Due to seismic activity their natural habitat was destroyed, but they managed to escape into an underground tunnel that had opened up. In the new environment they were able to escape their natural predators more easily and had less competition for nourishment. And so they prospered and became a plague for the depths of the earth, mainly invading gnomish holdings for their abundance of what the armadile consider food. As omnivores the armadile are a nuisance when encountered alone, but a threat when run into in greater numbers. Not only do they attack other creatures to devour them or destroy their food sources, their aimless digging and mineral eating often completely destroys the stability of caves and tunnels. Since there are no means to drive the Armadile out, the only solution is to exterminate them or to abandon areas with severe Armadile infestation. The main approach to identify natural competitors or threats to the Armadile have yet to meet with success. It is likely that whatever scares the Armadile off will probably be even worse itself.